Jhonas
10-30-2002, 06:39 PM
Alright, here's my idea:
I want to make a database system type thing for use with a multiplayer game.
My thoughts so far:
-MySQL for db
-Python for server
-PyGTK or Python with GUI, whatever for client
-PHP for website
-Some way of outputting live server information every 15 minutes or so to an XML file so a PHP page can parse it and show it to people looking up game db information
I have already named it. It will be called Alpha Syntagma. I want to make a system that works like this for use with a game later on.
I really liked DAoC's XML output and webpage, I want to make my own.
After I get this working, I think I might work with some C++ and Crystal Space (http://crystal.sourceforge.net) to make a 3D engine for my game.
Any ideas, suggestions, etc?
(PS: I'm sorry I disappeared right after I semi-committed to the classroom project. . .)
I want to make a database system type thing for use with a multiplayer game.
My thoughts so far:
-MySQL for db
-Python for server
-PyGTK or Python with GUI, whatever for client
-PHP for website
-Some way of outputting live server information every 15 minutes or so to an XML file so a PHP page can parse it and show it to people looking up game db information
I have already named it. It will be called Alpha Syntagma. I want to make a system that works like this for use with a game later on.
I really liked DAoC's XML output and webpage, I want to make my own.
After I get this working, I think I might work with some C++ and Crystal Space (http://crystal.sourceforge.net) to make a 3D engine for my game.
Any ideas, suggestions, etc?
(PS: I'm sorry I disappeared right after I semi-committed to the classroom project. . .)